If my character just runs through it it should be kicked or rolled along the ground.
If my character picks it up then throws it , it should start a projectile path but shouldn't land perfectly in the hoop always.
so how do you roll a ball along the ground?
i would need to make the ball rigidbody and apply Rotation? But how?
How about kicking it?
And how about shooting it as in basketball. Kicking it and shooting it should be different, kicking is kind of a projectile but it has snap power to it.
I dont know how to do it.
thank you
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